1#include <vanetza/asn1/security/CircularRegion.h>
2#include <vanetza/asn1/security/PolygonalRegion.h>
3#include <vanetza/asn1/security/RectangularRegion.h>
4#include <vanetza/asn1/security/SequenceOfRectangularRegion.h>
5#include <vanetza/asn1/security/TwoDLocation.h>
6#include <vanetza/common/position_fix.hpp>
7#include <vanetza/security/v3/boost_geometry.hpp>
8#include <vanetza/security/v3/distance.hpp>
9#include <vanetza/security/v3/geometry.hpp>
10#include <boost/geometry/algorithms/within.hpp>
11#include <boost/units/cmath.hpp>
20bool is_valid(
const asn1::TwoDLocation& location)
22 return location.latitude >= Vanetza_Security_NinetyDegreeInt_min &&
23 location.latitude <= Vanetza_Security_NinetyDegreeInt_max &&
24 location.longitude >= Vanetza_Security_OneEightyDegreeInt_min &&
25 location.longitude <= Vanetza_Security_OneEightyDegreeInt_max;
28bool is_inside(
const PositionFix& location,
const asn1::CircularRegion& region)
30 if (is_valid(region.center) && region.radius >= 0) {
31 return distance(location, region.center) <= region.radius * units::si::meter;
37bool is_inside(
const PositionFix& location,
const asn1::SequenceOfRectangularRegion& regions)
39 for (
int i = 0; i < regions.list.count; ++i) {
40 if (regions.list.array[i] !=
nullptr && is_inside(location, *regions.list.array[i])) {
48bool is_inside(
const PositionFix& location,
const asn1::RectangularRegion& region)
50 const bool location_valid = isfinite(location.latitude) && isfinite(location.longitude);
51 const bool region_valid = is_valid(region.northWest) && is_valid(region.southEast);
52 if (location_valid && region_valid) {
53 if (region.northWest.latitude <= region.southEast.latitude) {
56 }
else if (region.northWest.longitude == region.southEast.longitude) {
60 Vanetza_Security_NinetyDegreeInt_t loc_lat = location.latitude / (90.0 * units::degree) * Vanetza_Security_NinetyDegreeInt_max;
61 Vanetza_Security_OneEightyDegreeInt_t loc_lon = location.longitude / (180.0 * units::degree) * Vanetza_Security_OneEightyDegreeInt_max;
63 if (loc_lat >= region.southEast.latitude && loc_lat <= region.northWest.latitude) {
64 if (region.northWest.longitude < region.southEast.longitude) {
65 return loc_lon >= region.northWest.longitude && loc_lon <= region.southEast.longitude;
67 return loc_lon >= region.northWest.longitude || loc_lon <= region.southEast.longitude;
76bool is_inside(
const asn1::TwoDLocation* location,
const asn1::PolygonalRegion* region)
78 if (region && location) {
80 auto point = make_model(*location);
81 return boost::geometry::within(point, polygonal_region);
87bool is_inside(
const PositionFix& location,
const asn1::PolygonalRegion& region)
89 if (isfinite(location.latitude) && isfinite(location.longitude)) {
91 auto point = make_model(location);
92 return boost::geometry::within(point, polygonal_region);
Adapt ASN.1 PolygonalRegion to a Boost.Geometry ring.